12 January 2012

Re-modelling the jug

I have re-modeled the jug, because the final result looks different to the real object.

The following pictures show that how I created the handle,

After edited the handle, I have applied a smooth modifier on it.

Finally result of the second jug!

To apply a glass texture. At first, I have found a video tutorial in the internet and I have used the fresnel function to apply the texture on.

However, I will the mental ray rendering in order to make the objects realistically. Therefore, I have applied the mental ray glass texture on instead of the one that I showed above.

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